Design and Implementation ping-pong car games for the promotion of Honda Brio car. The project is to design an interactive ping-pong games, using the car as an input to slide the player’s avatar towards the balls. The game uses augmented reality of marker tracking, to detect the car’s movement. The moving coordinates of a marker in the car, relay to the game server to move the sliders on the game. See the number 1 and number 2 on the back of the cars? Yep, that’s our tracking marker!
It is the first project under Chromatronica, my interactive tech studio! Waay to go!
keywords: tangible interaction, marker tracking, real-time gaming, ARToolkit, OpenCV
Teams: Alan Yudhahutama
My Role: hardware and software engineering, design and implementation of the object tracking by using the ARToolkit and Open CV library.
Stage of studies: Graduated